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Hotfix 3 for Wreckfest’s June Update

Team Bugbear News

Dear Wreckers, As the saying goes, never two without three – the third hotfix for the June Update is now out, seeking to enhance dedicated server resilience to intermittent network errors and further improve server stability. In addition to that the hotfix also contains a number of other improvements detailed below: Improved dedicated server resilience to network interruptions. Server Browser …

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Hotfix 2 for Wreckfest’s June Update

Team Bugbear News

Dear Wreckers, No rest for the wicked! We’ve just unleashed another hotfix for the June Update, addressing a critical issue found in the dedicated server software that caused the server to crash randomly. Additionally, this hotfix contains a wealth of other improvements to the user interface, vehicles and tracks based on your feedback to further enhance the game experience. Please …

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Hotfix for Wreckfest’s June Update

Team Bugbear News

Dear Wreckers and Racers, We just pushed out a hotfix for the June Update, addressing a number of critical and non-critical technical issues found in the latest update and generally improving the user experience based on the feedback we’ve received: TECHNICAL/USER INTERFACE Leaderboards are back online. Server Browser no longer crashes. Server Browser is now more responsive and correctly displays …

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Wreckfest June Update

Team Bugbear News

Dear Wreckers, The next major update for Wreckfest is out! Please check below for the full changelist: CONTENT Added a new track designed for rough racing and epic crashes: Crash Canyon – fans of our earlier games will surely recognize the inspiration. Added a new work-in-progress track, Mixed 7. Replaced the garage with a new, more spacious garage, still work-in-progress …

newl

Wreckfest April Update

Team Bugbear News

Dear Wreckers, the latest update is upon us! This one is strictly a content update to give you something new and exciting to chew on while we continue working on the career, new user interface and a bunch of other cool features coming up later on. First of all – and this is a big one – the update introduces …

wreckfest-update

Hotfix for Sandpit 1

Team Bugbear News

Dear all, we just pushed out a quick update improving playability of Sandpit 1. Most of the broken geometry is now fixed, AI is functional for all routes and trackside cameras for Replay are in place. Furthermore, loading the track with grass enabled no longer causes a fatal crash. Phew! Additionally, the ramps on the large derby Stadium were made …

mixed5l

Wreckfest February Update

Team Bugbear News

Dear Wreckers, the latest update is upon us! Remember: In case the handling feels odd, please first reset your controller settings to default. CONTENT Added a new banger variant of European 1 hot hatch. Improved the model of the European 1 race variant. Redesigned the livery style we’re going with, and the results can be seen on the reworked European …

wreckfest-update

Hotfix for Wreckfest’s December Update

Team Bugbear News

Dear all, we just released an important hotfix, addressing the following issues found in the yesterday’s major update: Dedicated server no longer crashes when a track is being changed. Spectator mode now works correctly. Cars no longer fall through the terrain on Tarmac 1. The short Tarmac 3 route is now Tarmac 3 – Mixed. White concrete barrier no longer …

rammer_l

Wreckfest December Update

Team Bugbear News

Dear Wreckers, As many of you are aware, Wreckfest has been in Early Access for a considerable time. Even though there have been numerous significant improvements along the way that will make the game indefinitely better in the end, understandably some of you have been concerned that the final game will never see the light of the day. We understand this …

Stuntfest Update 2016-10-21

Team Bugbear News

We’re happy to let you know that the latest update for Stuntfest is now out. Among other crucial improvements the update makes it possible to use custom objects authored in 3d modeling applications such as 3ds Max in your events. The beauty of it all is that custom objects are automatically embedded and uploaded together with your event to Steam …