Dev Update (Apr 4)

Team Bugbear News

There’s been a wave of illness at our studio and it has delayed a lot of things including the reports we’ve promised to deliver to you guys. Most of us are back at work now though. We’re aware that most of you are eagerly waiting for our next game update and we’ll be releasing it soon as we’re satisfied with …

Weekly Report (Mar 15)

Team Bugbear News

A  community screenshot by ETD. As you might remember we’ve been talking about how we want to involve the community in the development of Next Car Game, and for a good reason too. In the end, the game is being built for you (that’s not to say we’re not going to enjoy it, though!), and it only makes sense that …

Weekly Report (Mar 08)

Team Bugbear News

A community screenshot by SensenM4nn. Another busy week down! The development of the title is rolling on at a steady pace on many fronts. A majority of our coding team has been concentrating on developing our engine, while the level and art teams have been creating – you guessed it – new cars and tracks. We’re going to give you a …

Weekly Report (Feb 26)

Team Bugbear News

A community screenshot by Etahos It’s been business as usual here at Bugbear. While engine work has progressed under the hood, our level and car teams have been busy doing what they do the best, creating new content for (y)our game. We also arranged a small photo shoot last week to start building assets for the new spectator models. It’s …

Weekly Report (Feb 16)

Team Bugbear News

A community screenshot by Taxi Once again it was a busy week at the studio. For most of the week we were busy preparing for the update, and we were extremely proud when we eventually got it out of the door and into your hands just in time for the weekend. We’re also really happy about the way the game …

Update #2 2014-02-15

Team Bugbear News

While we experienced some unfortunate bumps on the way last night, we’re proud to let you know the latest update for Next Car Game is finally online! You should receive the update automatically, but in case your game is not being updated, please log out of Steam and back in to start the update process. The highlights of the update …

Weekly Report (Feb 07)

Team Bugbear News

  First of all, we’re sorry that we’ve been more or less flying under the radar since our first update in January. The response to our Early Access launch on Steam was tremendous, and to be honest we’ve had our hands full with answering all the feedback and figuring out a roadmap for the remainder of the development according to …

Sneak Peak v2.0 Released!

Team Bugbear News

The response to our first technology sneak peek was so amazing that we decided to give the players even more cool stuff to have fun with and release a new version of the sneak peek! We have added new destructive machinery, more dynamic stuff to blow up, spectacular stunts and an awesome physics cannon that we use to play with …

Playable technology sneak peek available now!

Team Bugbear News

[av_video src=’http://www.youtube.com/watch?v=lXwDHGexoio’ format=’16-9′ width=’16’ height=’9′] Although our Kickstarter campaign has attracted tremendous enthusiasm, during the last couple of weeks it’s become obvious that we are not going to meet our goal. Because of this we have decided concentrate our efforts on the pre-order campaign. A big thank you to all our supporters! We Finns are not used to giving up …