Hotfix for December Update

Team Bugbear News

Dear Wreckers, The December Update launched last week, and we’ve been very humbled by the feedback received from the community – it does seem like many of you are having more fun with the game than ever, and for us as a developer, that’s the best possible reward. However, we have become aware of a number of chinks in our …


December Update

Team Bugbear News

Dear Wreckers, We’re excited to let you know that the highly-anticipated December Update for Wreckfest is available on Steam! This update represents a significant step towards the final release of the game, and what that means in practice is that this update contains a plenty of new as well as polished content and features in addition to a host of …


Dev Blog: Paint customization

Team Bugbear News

Paint customization is one of the features that has been high on everyone’s wish list for Wreckfest, and it’s not surprising since it’s likely one of the most important features with which you can trick out your ride to stand apart from the crowd. Due to this, it’s also been something that we’ve been really keen to add at some …

Big Update Coming Before Christmas!

Team Bugbear News

Hello fellow racers and wreckers! We are working on the next update like there is no tomorrow. In fact, this new update is by far the largest one we have ever created. We are going to release it before Christmas, and we are more than happy to share with you that the update will contain: Many new cars, including front-wheel …


Dev Blog: Asset drop

Team Bugbear News

By now, you’ve probably gotten used to many of our tracks currently being at proxy stage – a technical, slightly euphemistic way of a game developer saying that they are pretty unfinished and only have the most crucial features dialed in to make them more or less playable. Well, fear not! That’s not how they will look in the final …


Dev Blog: Hello, rough surfaces

Team Bugbear News

This is really a detail in the greater scheme of things but like they say, the devil is in the details. For a long time, we’ve been unhappy with how smooth our surfaces feel, both on track and off-road. It’s something that you too might have noticed at least subconsciously since it does take away from the immersion quite a …


Game Music Contest for Wreckfest!

Team Bugbear News

Exciting news! We need a rocking soundtrack for Wreckfest and since we thought this is a perfect chance to promote all the awesome indie bands out there and give our fans a chance to voice their opinion on the soundtrack, we have just opened a game music contest. The winners will have their music featured in our game and receive …


Hotfix 3 for Wreckfest’s June Update

Team Bugbear News

Dear Wreckers, As the saying goes, never two without three – the third hotfix for the June Update is now out, seeking to enhance dedicated server resilience to intermittent network errors and further improve server stability. In addition to that the hotfix also contains a number of other improvements detailed below: Improved dedicated server resilience to network interruptions. Server Browser …


Hotfix 2 for Wreckfest’s June Update

Team Bugbear News

Dear Wreckers, No rest for the wicked! We’ve just unleashed another hotfix for the June Update, addressing a critical issue found in the dedicated server software that caused the server to crash randomly. Additionally, this hotfix contains a wealth of other improvements to the user interface, vehicles and tracks based on your feedback to further enhance the game experience. Please …


Hotfix for Wreckfest’s June Update

Team Bugbear News

Dear Wreckers and Racers, We just pushed out a hotfix for the June Update, addressing a number of critical and non-critical technical issues found in the latest update and generally improving the user experience based on the feedback we’ve received: TECHNICAL/USER INTERFACE Leaderboards are back online. Server Browser no longer crashes. Server Browser is now more responsive and correctly displays …