Hot Fix Update 2014-10-07 (REVERTED but redone since)

Team Bugbear News

This update has been reverted. Unfortunately it seems like the latest hot fix posted earlier today caused more issues than it fixed, rendering multiplayer inaccessible. As a first remedy, we have reverted the game back to an earlier version pending further investigation of the problem. Please update your build to make sure you receive the correct version. Our apologies for …

Hot Fix Update 2014-10-06

Team Bugbear News

Another day, another hot fix to address a couple of nasty issues found in the multiplayer code during the hot multiplayer sessions over the weekend as well as a few more or less minor annoyances: * Selecting any server past the 17th one in the server browser no longer causes the game to crash consistently. * Implemented a potential fix …

Build #6 Live! Official Name Revealed, Multiplayer Introduced

Team Bugbear News

Finally. Finally Build #6 is here, and it’s a home run. We are happy to present Build #6 of Next Car G— Wait, that’s not right, let me try again. With a lot of help from our very active community, we finally found a name worthy of our newest baby. The Game Formerly Known As Next Car Game has now …

Weeks 37 and 38, Here We Go!

Team Bugbear News

All right, what’s going on this week? Well, to be honest, we could just clone last week’s post about what we’re doing and go with that, as it’s mostly all about testing the next build. As it is, Build #6 will come out either for the next weekend or right after, depending on how sure (and cocky) we feel about …

What’s Up for Week 36?

Team Bugbear News

Hey all y’all!   Another week is starting off here at Bugbear. A lot of effort is now being put into pushing out the next build – if all goes well, Build #6 should see the light of day early next week. However, like always, this is subject to change – if we hit a serious snag, we may need to delay …

Update #5 2014-07-03

Team Bugbear Uncategorized

(tl;dr – Build updated! New car, new track, LAN support)   And here we go! The new and much-awaited build of Next Car Game is finally out there. What does this mean in the end? Well, it all boils down to why it took so long between the updates in the first place: we upgraded the game’s engine. In its …

Our Driving Force

Team Bugbear News

We at Bugbear Entertainment are proud of what we do. We keep the bar high, and we keep our aim even higher. Often it takes a ridiculous amount of work to get something just right, and at times, you bang your head against the wall over and over again and still don’t find the right way. Sometimes you can’t make …

Slow News Month

Team Bugbear News

He-hey, kids! Yes, it’s been a long time since our last News update. Guess what? This ain’t a proper one either! Well, no, that’s not completely true. We have bucketloads of stuff we would want to share with you, but before anything else happens, we need to do something Big and Important first. And that mysterious something is… A major …

Update #4 2014-04-25

Team Bugbear News

A new update containing a number of hot fixes and other improvements is now available! Changelog: * Added support for one additional DirectInput device. * Input bindings are reset for all users to avoid weird issues. * Reset and reverse camera can be now mapped to different inputs. * Handling no longer gets locked to right with certain gamepads. * …

Update #3 2014-04-17

Team Bugbear News

It’s time for a SANDPIT SHAKEDOWN! The latest update of NEXT CAR GAME is here, and it will see you transported right back to where it all started from: a good, old-fashioned sandpit! That’s right folks, the update contains a new sandpit race track very much like the ones you’ve all learned to love from our previous games. The classic …